CEPD · Module 4 — Scenario, dialogue, and avatar direction
Scenario line → choices → consequence → teach — one screen per beat.
About 16 min
Practice in the lesson player
Sorting, matching, quizzes, and the module gate stay behind a free account so scored answers are not public. The teaching notes below are the same cited curriculum.
01
1 · Stake: Who speaks, what they want, and what goes wrong if the learner fails.
2 · Choice: 2–4 labels — parallel grammar, similar length.
3 · Consequence: Show outcome — not only text feedback.
4 · Teach: One sentence tie-back to policy or action map.
02
One beat per screen: stake, then choices, then consequence, then the one-sentence teach. Stacking all four plus a glossary raises extraneous load and breaks a sensible WCAG focus order. Four short screens are easier to caption, easier to review with the SME, and easier to fail one beat without redoing the scene.
03
Stake: a customer says their manager promised a full refund today, and they have no receipt. Choice: override now, refuse in one rude line, or state the policy and offer the verification path. Consequence: the override creates an audit flag; the rude refusal keeps the policy and loses the customer; the verification path applies the rule and escalates only if authority is required. Teach: one sentence back to the action map — “apply the refund policy without an unauthorized override.” Write that sentence before you open Studio. If the longest option is also the only polite one, learners will pick length and tone, not judgment.